US7577918B2 - Visual expression of a state of an application window - Google Patents
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- US7577918B2 US7577918B2 US11/181,901 US18190105A US7577918B2 US 7577918 B2 US7577918 B2 US 7577918B2 US 18190105 A US18190105 A US 18190105A US 7577918 B2 US7577918 B2 US 7577918B2
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/048—Interaction techniques based on graphical user interfaces [GUI]
- G06F3/0481—Interaction techniques based on graphical user interfaces [GUI] based on specific properties of the displayed interaction object or a metaphor-based environment, e.g. interaction with desktop elements like windows or icons, or assisted by a cursor's changing behaviour or appearance
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- a windows based configuration of application programs is displayed on a display screen in what appears to be several sheets of paper. By interfacing with the windows, a user can access any window as if grabbing a single sheet of paper.
- a windows based configuration allows a user to have two or more windows open on a display screen simultaneously.
- Application windows are a user interface facility of all graphical user interface (GUI) systems. While application windows may vary in appearance across systems, they share many common attributes, such as a frame area with a title bar control containing window management controls, the ability to be resized and repositioned and to exist among other application windows associated with different applications. Together, multiple application windows can appear simultaneously on the screen, layered on top of each other, typically represented by the order each application window was last accessed by the user.
- GUI graphical user interface
- a user interaction scenario common to modem GUIs involves multiple simultaneous application windows that share a common screen real estate. Support for multiple simultaneous application windows is part of the appeal and power of a modem GUI, but this frequently results in application windows overlapping and obscuring each other making it difficult for the user to locate or navigate to a specific application window.
- This type of scenario and associated solutions are commonly referred to as window management problems and solutions.
- a common user interaction scenario involves an application window that requires the attention of a user to address an issue with the application process.
- the application window is not the application that the user is currently working with, or the application window is not currently front-most among multiple, layered application windows. Resolving this scenario requires the user to access the problematic application window, typically by selecting through a computer input device on the application window, subsequently re-layering the selected application window on top of all other application windows. Often, simply activating the application window resolves the requirement for the application to get the attention of the user.
- aspects of the present invention are directed generally to window arrangements in an operating system. More particularly, aspects of the present invention are directed to a method and system for changing visual states of an application window representation in an operating system.
- aspects of this invention provide a window management system to change a visual state of an application window representation.
- the method includes steps of displaying an application window representation with a default visual state and changing the default visual state of the application window representation to one of at least two different visual states.
- the entirety of the application window representation or a portion of the application window representation may have a change to its visual state.
- the visual states may be a change in color, pattern, and/or texture.
- a group of visual states may correlate to an animation.
- Another aspect of the invention employs a plurality of visual states of an application window representation to correlate to an animation.
- An implementation may illustrate a gradual introduction of color that permeates across the application window representation.
- the animation may be akin to a flush response in human skin, in response to a change in a person's emotional state.
- the application window representation may recreate the visual effect of a blushing response as applied to a graphical user interface.
- FIG. 1A illustrates a schematic diagram of a general-purpose digital computing environment in which certain aspects of the present invention may be implemented
- FIGS. 1B through 1M show a general-purpose computer environment supporting one or more aspects of the present invention
- FIGS. 2A-2B illustrate a conventional window management scenario
- FIGS. 3A-3C illustrate examples of a window management system including changes in a visual state of an application window in accordance with at least one aspect of the present invention
- FIGS. 4A-4B illustrate other examples of a window management system including animated changes in a visual state of an application window in accordance with at least one of the present invention
- FIGS. 5A-5B illustrate still other examples of a window management system including changes in a visual state of an application window by resizing the application window in accordance with at least one aspect of the present invention
- FIG. 6A illustrates a conventional taskbar region including an application notification
- FIGS. 6B-6C illustrate examples of a window management system including changes in a visual state of an application window tile in a predefined control region in accordance with at least one aspect of the present invention
- FIG. 7 is a flowchart of an illustrative example of a method for changing a visual state of a frame of an application window in accordance with at least one aspect of the present invention
- FIG. 8 is a flowchart of an illustrative example of a method for changing a visual state of a frame of an application window over time in accordance with at least one aspect of the aspect invention.
- FIG. 9 is a flowchart of an illustrative example of a method for changing a visual state of an application window tile in a predetermined control region in accordance with at least one aspect of the present invention.
- FIG. 1 illustrates an example of a suitable computing system environment 100 on which the invention may be implemented.
- the computing system environment 100 is only one example of a suitable computing environment and is not intended to suggest any limitation as to the scope of use or functionality of the invention. Neither should the computing system environment 100 be interpreted as having any dependency nor requirement relating to any one or combination of components illustrated in the exemplary computing system environment 100 .
- the invention is operational with numerous other general purpose or special purpose computing system environments or configurations.
- Examples of well known computing systems, environments, and/or configurations that may be suitable for use with the invention include, but are not limited to, personal computers, server computers, hand-held or laptop devices, multiprocessor systems, microprocessor-based systems, set top boxes, programmable consumer electronics, network PCs, minicomputers, mainframe computers, distributed computing environments that include any of the above systems or devices, and the like.
- the invention may be described in the general context of computer-executable instructions, such as program modules, being executed by a computer.
- program modules include routines, programs, objects, components, data structures, etc. that perform particular tasks or implement particular abstract data types.
- the invention may also be practiced in distributed computing environments where tasks are performed by remote processing devices that are linked through a communications network.
- program modules may be located in both local and remote computer storage media including memory storage devices.
- an exemplary system for implementing the invention includes a general-purpose computing device in the form of a computer 110 .
- Components of computer 110 may include, but are not limited to, a processing unit 120 , a system memory 130 , and a system bus 121 that couples various system components including the system memory to the processing unit 120 .
- the system bus 121 may be any of several types of bus structures including a memory bus or memory controller, a peripheral bus, and a local bus using any of a variety of bus architectures.
- such architectures include Industry Standard Architecture (ISA) bus, Micro Channel Architecture (MCA) bus, Enhanced ISA (EISA) bus, Video Electronics Standards Association (VESA) local bus, and Peripheral Component Interconnect (PCI) bus also known as Mezzanine bus.
- ISA Industry Standard Architecture
- MCA Micro Channel Architecture
- EISA Enhanced ISA
- VESA Video Electronics Standards Association
- PCI Peripheral Component Interconnect
- Computer 110 typically includes a variety of computer readable media.
- Computer readable media can be any available media that can be accessed by computer 110 and includes both volatile and nonvolatile media, removable and non-removable media.
- Computer readable media may comprise computer storage media and communication media.
- Computer storage media includes volatile and nonvolatile, removable and non-removable media implemented in any method or technology for storage of information such as computer readable instructions, data structures, program modules or other data.
- Computer storage media includes, but is not limited to, random access memory (RAM), read only memory (ROM), electronically erasable programmable read only memory (EEPROM), flash memory or other memory technology, CD-ROM, digital versatile disks (DVD) or other optical disk storage, magnetic cassettes, magnetic tape, magnetic disk storage or other magnetic storage devices.
- Communication media typically embodies computer readable instructions, data structures, program modules or other data in a modulated data signal such as a carrier wave or other transport mechanism and includes any information delivery media.
- modulated data signal means a signal that has one or more of its characteristics set or changed in such a manner as to encode information in the signal.
- communication media includes wired media such as a wired network or direct-wired connection, and wireless media, such as acoustic, RF, infrared and other wireless media. Combinations of the any of the above should also be included within the scope of computer readable media.
- the system memory 130 includes computer storage media in the form of volatile and/or nonvolatile memory such as ROM 131 and RAM 132 .
- RAM 132 typically contains data and/or program modules that are immediately accessible to and/or presently being operated on by processing unit 120 .
- FIG. 1A illustrates operating system 134 , application programs 135 , other program modules 136 , and program data 137 .
- the computer 110 may also include other removable/non-removable, volatile/nonvolatile computer storage media.
- FIG. 1A illustrates a hard disk drive 141 that reads from or writes to non-removable, nonvolatile magnetic media, a magnetic disk drive 151 that reads from or writes to a removable, nonvolatile magnetic disk 152 , and an optical disc drive 155 that reads from or writes to a removable, nonvolatile optical disc 156 such as a CD ROM or other optical media.
- removable/non-removable, volatile/nonvolatile computer storage media that can be used in the exemplary operating environment include, but are not limited to, magnetic tape cassettes, flash memory cards, digital versatile disks, digital video tape, solid state RAM, solid state ROM, and the like.
- the hard disk drive 141 is typically connected to the system bus 121 through a non-removable memory interface such as interface 140
- magnetic disk drive 151 and optical disc drive 155 are typically connected to the system bus 121 by a removable memory interface, such as interface 150 .
- hard disk drive 141 is illustrated as storing operating system 144 , application programs 145 , other program modules 146 , and program data 147 . Note that these components can either be the same as or different from operating system 134 , application programs 135 , other program modules 136 , and program data 137 . Operating system 144 , application programs 145 , other program modules 146 , and program data 147 are given different numbers here to illustrate that, at a minimum, they are different copies.
- a user may enter commands and information into the computer 110 through input devices such as a digital camera 163 , a keyboard 162 , and pointing device 161 , commonly referred to as a mouse, trackball or touch pad.
- Other input devices may include a pen, stylus and tablet, microphone, joystick, game pad, satellite dish, scanner, or the like.
- These and other input devices are often connected to the processing unit 120 through a user input interface 160 that is coupled to the system bus 121 , but may be connected by other interface and bus structures, such as a parallel port, game port or a universal serial bus (USB).
- a monitor 191 or other type of display device is also connected to the system bus 121 via an interface, such as a video interface 190 .
- computers may also include other peripheral output devices such as speakers 197 and printer 196 , which may be connected through an output peripheral interface 195 .
- the computer 110 may operate in a networked environment using logical connections to one or more remote computers, such as a remote computer 180 .
- the remote computer 180 may be a personal computer, a server, a router, a network PC, a peer device or other common network node, and typically includes many or all of the elements described above relative to the computer 110 , although only a memory storage device 181 has been illustrated in FIG. 1A .
- the logical connections depicted in FIG. 1A include a local area network (LAN) 171 and a wide area network (WAN) 173 , but may also include other networks.
- LAN local area network
- WAN wide area network
- Such networking environments are commonplace in offices, enterprise-wide computer networks, intranets and the Internet.
- the computer 110 When used in a LAN networking environment, the computer 110 is connected to the LA 171 through a network interface or adapter 170 . When used in a WAN networking environment, the computer 110 typically includes a modem 172 or other means for establishing communications over the WA 173 , such as the Internet.
- the modem 172 which may be internal or external, may be connected to the system bus 121 via the user input interface 160 , or other appropriate mechanism.
- program modules depicted relative to the computer 110 may be stored in the remote memory storage device.
- FIG. 1A illustrates remote application programs 185 as residing on memory device 181 . It will be appreciated that the network connections shown are exemplary and other means of establishing a communications link between the computers may be used.
- network connections shown are exemplary and other means of establishing a communications link between the computers can be used.
- the existence of any of various well-known protocols such as TCP/IP, Ethernet, FTP, HTTP and the like is presumed, and the system can be operated in a client-server configuration to permit a user to retrieve web pages from a web-based server.
- Any of various conventional web browsers can be used to display and manipulate data on web pages.
- a programming interface may be viewed as any mechanism, process, protocol for enabling one or more segment(s) of code to communicate with or access the functionality provided by one or more other segment(s) of code.
- a programming interface may be viewed as one or more mechanism(s), method(s), function call(s), module(s), object(s), etc. of a component of a system capable of communicative coupling to one or more mechanism(s), method(s), function call(s), module(s), etc. of other component(s).
- segment of code in the preceding sentence is intended to include one or more instructions or lines of code, and includes, e.g., code modules, objects, subroutines, functions, and so on, regardless of the terminology applied or whether the code segments are separately compiled, or whether the code segments are provided as source, intermediate, or object code, whether the code segments are utilized in a runtime system or process, or whether they are located on the same or different machines or distributed across multiple machines, or whether the functionality represented by the segments of code are implemented wholly in software, wholly in hardware, or a combination of hardware and software.
- FIG. 1B illustrates an interface Interface 1 as a conduit through which first and second code segments communicate.
- FIG. 1C illustrates an interface as comprising interface objects 11 and 12 (which may or may not be part of the first and second code segments), which enable first and second code segments of a system to communicate via medium M.
- interface objects I 1 and I 2 are separate interfaces of the same system and one may also consider that objects I 1 and I 2 plus medium M comprise the interface.
- API application programming interface
- COM component object model
- aspects of such a programming interface may include the method whereby the first code segment transmits information (where “information” is used in its broadest sense and includes data, commands, requests, etc.) to the second code segment; the method whereby the second code segment receives the information; and the structure, sequence, syntax, organization, schema, timing and content of the information.
- the underlying transport medium itself may be unimportant to the operation of the interface, whether the medium be wired or wireless, or a combination of both, as long as the information is transported in the manner defined by the interface.
- information may not be passed in one or both directions in the conventional sense, as the information transfer may be either via another mechanism (e.g. information placed in a buffer, file, etc.
- a communication from one code segment to another may be accomplished indirectly by breaking the communication into multiple discrete communications.
- FIGS. 1D and 1E depicted schematically in FIGS. 1D and 1E .
- some interfaces can be described in terms of divisible sets of functionality.
- the interface functionality of FIGS. 1B and 1C may be factored to achieve the same result, just as one may mathematically provide 24, or 2 times 2 times 3 times 2.
- the function provided by interface Interface 1 may be subdivided to convert the communications of the interface into multiple interfaces Interface 1 A, Interface 1 B, Interface 1 C, etc. while achieving the same result.
- FIG. 1D the function provided by interface Interface 1 may be subdivided to convert the communications of the interface into multiple interfaces Interface 1 A, Interface 1 B, Interface 1 C, etc. while achieving the same result.
- interface I 1 may be subdivided into multiple interfaces I 1 a , I 1 b , I 1 c , etc. while achieving the same result.
- interface I 2 of the second code segment which receives information from the first code segment may be factored into multiple interfaces I 2 a , I 2 b , I 2 c , etc.
- the number of interfaces included with the 1st code segment need not match the number of interfaces included with the 2nd code segment.
- FIGS. 1D and 1E the functional spirit of interfaces Interface 1 and I 1 remain the same as with FIGS. 1B and 1C , respectively.
- the factoring of interfaces may also follow associative, commutative, and other mathematical properties such that the factoring may be difficult to recognize. For instance, ordering of operations may be unimportant, and consequently, a function carried out by an interface may be carried out well in advance of reaching the interface, by another piece of code or interface, or performed by a separate component of the system. Moreover, one of ordinary skill in the programming arts can appreciate that there are a variety of ways of making different function calls that achieve the same result.
- FIGS. 1F and 1G it may be possible to ignore, add or redefine certain aspects (e.g., parameters) of a programming interface while still accomplishing the intended result.
- interface Interface 1 of FIG. 1B includes a function call Square (input, precision, output), a call that includes three parameters, input, precision and output, and which is issued from the 1st Code Segment to the 2nd Code Segment. If the middle parameter precision is of no concern in a given scenario, as shown in FIG. 1F , it could just as well be ignored or even replaced with a meaningless (in this situation) parameter. One may also add an additional parameter of no concern.
- the functionality of square can be achieved, so long as output is returned after input is squared by the second code segment.
- Precision may very well be a meaningful parameter to some downstream or other portion of the computing system; however, once it is recognized that precision is not necessary for the narrow purpose of calculating the square, it may be replaced or ignored. For example, instead of passing a valid precision value, a meaningless value such as a birth date could be passed without adversely affecting the result.
- interface I 1 is replaced by interface I 1 ′, redefined to ignore or add parameters to the interface.
- Interface I 2 may similarly be redefined as interface I 2 ′, redefined to ignore unnecessary parameters, or parameters that may be processed elsewhere.
- a programming interface may include aspects, such as parameters, which are not needed for some purpose, and so they may be ignored or redefined, or processed elsewhere for other purposes.
- FIGS. 1B and 1C may be converted to the functionality of FIGS. 1H and 1I , respectively.
- FIG. 1H the previous 1st and 2nd Code Segments of FIG. 1B are merged into a module containing both of them.
- the code segments may still be communicating with each other but the interface may be adapted to a form which is more suitable to the single module.
- formal Call and Return statements may no longer be necessary, but similar processing or response(s) pursuant to interface Interface 1 may still be in effect.
- FIG. 1I part (or all) of interface I 2 from FIG.
- interface I 1C may be written inline into interface I 1 to form interface I 1 ′′.
- interface I 2 is divided into I 2 a and I 2 b , and interface portion I 2 a has been coded in-line with interface I 1 to form interface I 1 ′′.
- interface I 1 from FIG. 1C performs a function call square (input, output), which is received by interface I 2 , which after processing the value passed with input (to square it) by the second code segment, passes back the squared result with output.
- the processing performed by the second code segment (squaring input) can be performed by the first code segment without a call to the interface.
- a communication from one code segment to another may be accomplished indirectly by breaking the communication into multiple discrete communications. This is depicted schematically in FIGS. 1J and 1K .
- one or more piece(s) of middleware (Divorce Interface(s), since they divorce functionality and/or interface functions from the original interface) are provided to convert the communications on the first interface, Interface 1 , to conform them to a different interface, in this case interfaces Interface 2 A, Interface 2 B and Interface 2 C.
- a third code segment can be introduced with divorce interface DI 1 to receive the communications from interface I 1 and with divorce interface DI 2 to transmit the interface functionality to, for example, interfaces I 2 a and I 2 b , redesigned to work with DI 2 , but to provide the same functional result.
- DI 1 and DI 2 may work together to translate the functionality of interfaces I 1 and I 2 of FIG. 1C to a new operating system, while providing the same or similar functional result.
- Yet another possible variant is to dynamically rewrite the code to replace the interface functionality with something else but which achieves the same overall result.
- a code segment presented in an intermediate language e.g. Microsoft IL, Java ByteCode, etc.
- JIT Just-in-Time
- the JIT compiler may be written so as to dynamically convert the communications from the 1st Code Segment to the 2nd Code Segment, i.e., to conform them to a different interface as may be required by the 2nd Code Segment (either the original or a different 2nd Code Segment).
- FIGS. 1L and 1M This is depicted in FIGS. 1L and 1M .
- this approach is similar to the Divorce scenario described above. It might be done, e.g., where an installed base of applications are designed to communicate with an operating system in accordance with an Interface 1 protocol, but then the operating system is changed to use a different interface.
- the JIT Compiler could be used to conform the communications on the fly from the installed-base applications to the new interface of the operating system.
- this approach of dynamically rewriting the interface(s) may be applied to dynamically factor, or otherwise alter the interface(s) as well.
- FIG. 2A illustrates a conventional window management scenario 200 a common to graphical user interface systems.
- application window 203 b is partially obscured by application window 203 a that is positioned in front.
- FIG. 2A shows a scenario 200 a of two windows 203 a and 203 b in a Z-order configuration in which application window 203 a is higher in the Z-order than application window 203 b .
- Application windows 203 a - 203 b are shown within a desktop space 201 .
- an application window representation includes an application window itself, an application window tile in a predefined control region, an icon displayed within the desktop space, and a thumbnail displayed within the desktop space.
- Desktop space 201 is an area or region of a display that allows for the display of application windows corresponding to application programs.
- a taskbar 210 at the bottom of the display serves as a control region that indicates the application windows that are currently in use including application windows that are displayed in the desktop space 201 as well as any minimized application windows.
- the taskbar 210 is a specific implementation of an on-screen window remote control used to list and enable manipulation of application windows, such as activating, moving, hiding, and minimizing.
- Window 203 a is represented by taskbar button 213 a
- window 203 b is represented by taskbar button 213 b
- the application windows 203 a - 203 b are shown in the desktop space 201 .
- the file name 225 a of the content 233 a of application window 203 a is shown along the title bar area 223 a of the application window 203 a .
- the file name 225 b of the content 233 b of application window 203 b is completely obscured by application window 203 a .
- Each file name may be generated by the application program operating the application window and/or may be customizable by a user.
- the same file name 225 a - 225 b for each application window 203 a - 203 b is shown in the corresponding taskbar buttons 213 a - 213 b .
- Application windows 203 a - 203 b and taskbar buttons 213 a - 213 b include an application icon identifier 227 a - 227 b to allow a user to identify the type of application program running the respective application window.
- Application icon identifier 227 b is obscured for application window 203 b although shown for its corresponding taskbar button 213 b.
- Application windows 203 a - 203 b are used by application programs to display content 233 a and 233 b , respectively, to a user.
- Application windows 203 a and 203 b each include a frame or border portion 223 a and 223 b and a content portion 233 a and 233 b respectively.
- the frame 223 a of the application window 203 a may be configured in a number of different types and styles. Further, the frame 223 a may be configured to only be shown around the top of the application window 203 a and/or one or more other sides of the application window 203 a.
- application window frame 223 a of application window 203 a is shown in a visual state 271 by a vertical line pattern.
- the vertical line pattern is merely illustrative of the difference in the visual states between application window 203 a and 203 b .
- Frame 223 b of application window 203 b is shown in a visual state 272 by a slanted line pattern running from an upper right to a lower left position.
- the slanted line pattern is merely illustrative of the difference in the visual states between application windows 203 a and 203 b .
- FIG. 2A illustrates an example of when application window 203 a is in an active visual state and application window 203 b is in an inactive visual state.
- the difference in the visual states may be that both application windows 203 a and 203 b are blue in color, but that application window frame 223 a is a brighter blue than that of application window frame 223 b .
- an active application window is one that is currently in use by a user while an inactive application window must be accessed in some manner in order to become active.
- the application program associated with application window 203 a may be a different application program or the same application program corresponding to application window 203 b .
- Each of application windows 203 a - 203 b is independent of and external to the other windows 203 a - 203 b .
- a first application window is external to a second application window when the first application window is not contained within the second application window and the second application window is not contained within the first application window. It should be understood that a first window is not contained in a second application window if the two application windows merely overlap.
- FIG. 2B illustrates a conventional window management scenario 200 a common to graphical user interface systems.
- FIG. 2B occurs when a user decides to make application window 203 b the active window, automatically making application window 203 a inactive.
- application window 203 a is partially obscured by application window 203 b that is positioned in front.
- FIG. 2B shows application window frame 223 b of application window 203 b in an active visual state 271 and application window frame 223 a of application window 203 a in an inactive visual state 272 .
- a user may switch between application windows 203 a and 203 b to make one or the other active by accessing the application window 203 or 203 b itself or by accessing the corresponding taskbar button 213 a or 213 b .
- all other application windows and taskbar buttons become inactive.
- the number of application windows shown is merely illustrative and that any number of application windows may be open at a time including those presented on the desktop space 201 and minimized application windows as well.
- the taskbar buttons 213 a and 213 b may have a visual state corresponding to whether the corresponding application window is active or inactive.
- a window management scenario 300 a - 300 c is provided to illustrate changing visual states of an application window 303 a .
- application windows 303 a and 303 b are shown in a Z-order configuration in which application window 303 b is higher in the Z-order than application window 303 a .
- application window tiles 313 a and 313 b are shown corresponding to application windows 303 a and 303 b respectively.
- application window tiles 313 a and 313 b are shown as taskbar buttons. It should be understood by those skilled in the art that other application window representations may be used and that a taskbar button configuration is but one example.
- an application window and/or group of application windows may be represented by an icon or thumbnail 399 .
- the file names 325 a and 325 b are shown along the title bar area of the frames 323 a and 323 b of the respective application windows 303 a and 303 b as well as in the application window tiles 313 a and 313 b .
- Application windows 303 a - 303 b and application window tiles 313 a - 313 b each include an application icon identifier 327 a - 327 b to allow a user to identify the type of application program running the respective application window.
- Application windows 303 a - 303 b are used by application programs to display content 333 a and 333 b , respectively, to a user.
- Application windows 303 a and 303 b each include a frame or border portion 323 a and 323 b and a content portion 333 a and 333 b respectively.
- Frame 323 a of application window 303 a may be configured in a number of different types and styles. Further, frame 323 a may be configured to only be shown around the top of the application window 303 a and/or one or more other sides of application window 303 a.
- application window frame 323 b of application window 303 b is shown in a visual state 373 by a vertical line pattern.
- the vertical line pattern is merely illustrative of the difference in the visual states between application window 303 a and 303 b .
- Frame 323 a of application window 303 a is shown with a visual state 371 .
- Visual state 371 is shown by a slanted line pattern running from an upper right to a lower left position and by a crisscross pattern. It should be understood by those skilled in the art that the slanted line pattern and crisscross pattern are merely illustrative of the difference in the visual states between application windows 303 a and 303 b.
- FIG. 3A illustrates an example of a system of application windows to express a broad range of application window visual states.
- application window 303 a may change visual states in accordance with a default operation of the operating system, a default operation of the application program operating the application window, or a user defined configuration.
- FIG. 3A may illustrate an example of a visual state 371 of an application window 303 a that gradually changes color over time.
- application window 303 a may represent a schedule notification window that informs a user of an upcoming schedule appointment.
- FIG. 3A may be shown when the user is within 30 minutes of the scheduled appointment.
- the color of frame 323 a may turn from a blue color to a blue color with some red color as well.
- the slanted line pattern running from an upper right to a lower left position of visual state 371 may be the blue color, while the crisscross pattern of visual state 371 may be the red color.
- the visual state change allows a user to be notified of the state change of the application window 303 a .
- the visual state of the application window frame 323 a may change again.
- FIG. 3A may be shown when the user is within 30 minutes of the scheduled appointment.
- the color of frame 323 a may turn from a blue color to a blue color with some red color as well.
- the slanted line pattern running from an upper right to a lower left position of visual state 371 may be the blue color
- the color of the frame 323 a may change again to include more red color.
- the visual state may change an additional time.
- FIG. 3C Such an example is shown and described in FIG. 3C .
- the entire frame 323 a may change to be a dark red color.
- FIG. 3B shows an example scenario 300 b in which the visual state of frame 323 a of application window 303 a has changed to another visual state.
- frame 323 a of application window 303 a is shown with a visual state 375 .
- Visual state 375 is shown by a crisscross pattern along a very top portion of frame 323 a as well as the bottom of the frame 323 a and by a small honeycomb pattern for the remainder of the frame 323 a .
- FIG. 3B may be an example of a situation in which application window 303 a employs an animation akin to a human blush response.
- the change in the visual state of the application window 303 a may be an animation that introduces a visual treatment, e.g., a color or pattern over time that permeates a portion of application window frame 323 a.
- FIG. 3C shows an example scenario 300 c in which the visual state of frame 323 a of application window 303 a has changed to another visual state.
- frame 323 a is shown in a visual state 378 .
- Visual state 378 is shown represented by a small honeycomb pattern.
- Visual state 378 may be the same as the small honeycomb pattern shown in the portion of visual state 375 shown in FIG. 3B ; however, it is now over the entire application window frame 323 a .
- Visual state 378 may also represent an entirely different state.
- FIG. 3C may be an example of a situation in which application window 303 a employs an animation akin to a human blush response.
- the change in the visual state of the application window 303 a may be an animation that introduces a visual treatment, e.g., a color or pattern over time that permeates the entirety of application window frame 323 a.
- FIGS. 4A-4B illustrate other examples of a window management system including animated changes in a visual state of an application window 403 in accordance with at least one aspect of the present invention.
- FIG. 4A illustrates an example scenario 400 a in which one application window 403 is shown in a desktop space 201 with a corresponding application window tile 413 shown in a predefined control region 210 .
- FIGS. 4A-5B is merely illustrative and that additional windows may be employed.
- FIGS. 4A-5B is merely illustrative and that additional windows may be employed.
- FIGS. 4A-5B is merely illustrative and that additional windows may be employed.
- FIGS. 4A-5B is merely illustrative and that additional windows may be employed.
- FIGS. 4A-5B is merely illustrative and that additional windows may be employed.
- FIGS. 4A-5B is merely illustrative and that additional windows may be employed.
- FIGS. 4A-5B
- application window 403 includes a content area 433 and a frame 423 .
- frame 423 includes a narrow border around each side and the bottom of the application window 403 in comparison to the top of the application window 403 .
- FIG. 4A represents another example of a visual state 481 a in which a visual state is shown.
- an application window representation includes one of at least three different visual states.
- an application window may be configured to include three or more possible states for its visual state, such as a default state, a first state, and a second state.
- one visual state may be a transition in intensity of another visual state.
- a visual state may increase in brightness of a color, such as the color red.
- the visual state may be correlated to time to indicate the degree of brightness of the red color being displayed. Any number of additional visual states besides for three different possible visual states may occur and the present invention is not limited to the number of states described herein.
- application window 403 is shown in a visual state 481 a in which bubbles are shown.
- the bubbles of the visual state 481 a may be few in number at this point in an animation.
- example scenario 400 b illustrates how the number of bubbles may increase as shown in visual state 481 b .
- the bubbles animation may be a default animation or one configured by a user to alert a user to an event associated with application window 403 .
- the animation of the bubbles may include a transition of the visual state of the application window 403 to and from visual states 481 a and 481 b or additional visual states may be included.
- an application window such as an alert to an error associated with the application window, a new email notification, a new message notification, a completion of a download, a progress of a saving operation, and many others.
- the present invention is not so limited to any particular notifications.
- the animation of bubbles shown in FIGS. 4A and 4B are merely illustrative of one type of animation of visual states and that the present invention is not so limited. Any number of different effects may be used. Some examples of different effects includes, an application window with a glass appearance in which the glass begins to crack and break over time, an appearance in which the application window frame appears to melt, an appearance in which the application window frame begins to rust, get boils or blotches, change colors, changes textures, and an appearance in which the application window frame is distorted, e.g., warbles, blurs, fades. These are but some examples of the number of different visual states of an application window representation. An operating system or application program may allow a user to configure a desired effect for the visual state notifications and/or provide a default scenario for notifications.
- FIGS. 5A-5B illustrate still other examples of a window management system including changes in a visual state of an application window by resizing the application window in accordance with at least one aspect of the present invention.
- FIG. 5A illustrates an example scenario 500 a in which one application window 503 is shown in a desktop space 201 with a corresponding application window tile 513 shown in a predefined control region 210 .
- the file name 525 is shown on the application window tile 513 as well as an application icon identifier 527 .
- application window 503 includes a content area 533 and a frame 523 .
- frame 523 includes a narrow border around each side and the bottom of the application window 503 in comparison to the top of the application window 503 .
- application window 503 is shown in a visual state in which application window 503 has a certain size 583 a .
- example scenario 500 b illustrates how the size of the application window 503 may change as shown in visual state 583 b .
- An animation to adjust the size of the application window 503 may be used to alert a user to an event associated with application window 503 .
- further adjustments to the size of the application window 503 may be made as part of an overall animation process.
- the visual state of an application window may include any one of these examples in combination.
- the visual state of an application window may change color and include the introduction of bubbles from the application window frame.
- the present invention may include one or more of these visual state appearances.
- FIG. 6A illustrates a conventional taskbar region 210 including an application notification 671 .
- a scenario 600 a shows an application window tile 613 in a taskbar region 210 .
- Taskbar button 613 has a predefined length 683 a .
- Application window tile 613 is shown in a state in which a notification 671 is being made to a user.
- a notification 671 may be a flashing of the application window tile 613 to indicate a new email message being received.
- a notification may cause a color change to the application window tile 613 to attempt to attract the attention of the user.
- any notification 671 made with respect to an application window tile 613 is only a state change between a default state and a flash of a color state.
- FIGS. 6B-6C illustrate examples of a window management system including a visual state of an application window tile 623 in a predefined control region 210 in accordance with at least one aspect of the present invention.
- the size 683 b of application window tile 623 may be adjusted based upon the level of notification to provide to a user.
- the size 683 b of application window tile 623 may slowly increase over time in an attempt to attract the user to the desired notification.
- other visual states of the application window tile may include an animation 691 that may correlate the intensity of the animation, e.g., the number of bubbles, to the level of attention desired by the application program corresponding to the application window tile 623 .
- a visual state to the application window tile 623 may be a color change, texture change, or pattern change 692 .
- the visual state of the application window tile 623 may change over time. The change may be to a portion of the application window tile 623 and/or the entirety of the application window tile 623 .
- Other application window representations may be configured to have visual states change as well, such as icons and thumbnails. It should be understood by those skilled in the art that the described visual states of the application window representations are merely illustrative examples and that a number of different visual states may be used. Further, the visual state of an application window representation may be configured to change by an operating system, by an application program corresponding to the application window representation, and/or based upon a user configured option.
- FIG. 7 is a flowchart of an illustrative example of a method for changing a visual state of a frame of an application window in accordance with at least one aspect of the present invention.
- the process starts at step 701 where a command is received to launch an application window.
- a default visual state is applied to the frame of the application window and the application window with its corresponding default visual state is displayed at step 705 .
- step 707 a determination is made as to whether a command has been received to launch another application window. If a command is received, the process returns to step 701 to repeat steps 701 - 705 for the new application window.
- step 707 If a command is not received at step 707 , the process proceeds to step 709 where a command is received corresponding to a change in the visual state of one of the application window.
- the command may be initiated by a notification being received with respect to the corresponding application program associated with the application window.
- the visual state associated with the command is determined.
- the associated visual state may correlate to a slight increase of the color red to a portion of the application window frame.
- a determination is made as to whether the associated visual state is a first visual state.
- a first visual state may only be used when the attention of the user is considered critical to the application program associated with the application window. If the associated visual state is a first visual state, at step 715 another determination is made as to whether a user configuration is associated with the first visual state. For example, a user may have a theme for her application window notification, such as the display of bubbles so that more bubbles are animated for one visual state compared to another visual state.
- step 717 the visual state of at least a portion of the frame of the application window is changed to a first visual state in accordance with a default configured format. If a user configuration does exist at step 715 , the process proceeds to step 719 where the visual state of at least a portion of the frame of the application window is changed to a first visual state in accordance with the user configured format.
- step 721 another determination is made as to whether a user configuration is associated with the second visual state.
- a user may have a theme for her application window notification, such as the display of bubbles so that more bubbles are animated for one visual state compared to another visual state. If no user configuration exists, the process moves to step 723 where the visual state of at least a portion of the frame of the application window is changed to a second visual state in accordance with a default configured format. If a user configuration does exist at step 721 , the process proceeds to step 725 where the visual state of at least a portion of the frame of the application window is changed to a second visual state in accordance with the user configured format.
- this example shows only a default and two additional visual states, many more visual states may exist and that fact that a first and second visual state after a default visual state is merely illustrative of one example.
- FIG. 8 is a flowchart of an illustrative example of a method for changing a visual state of a frame of an application window over time in accordance with at least one aspect of the present invention.
- the process starts at step 801 where an application window is displayed with a default visual state in accordance with a default configuration. Such a case may be where an application program or an operating system has a default frame appearance for application windows or a user has a default configuration visual state for application windows.
- a determination is made as to whether time has reached a first threshold time. Such an example may occur when an application program determines that a scheduled appointment is due to occur within one hour. If the first threshold time has not been reached, the process waits until it has. When the first threshold time has been reached, the process proceeds to step 805 where the application window is displayed in accordance with a first visual state.
- the first visual state may be user configured.
- step 807 a determination is made as to whether an input has been received to access the application window. Such a situation may occur when a user clicks on the application window to make it the active window or the user clicks on another application widow representation, such as an application window tile corresponding to the application window, to make the application window active. Proceeding to step 809 , when an input is received to access the application window, the application window may be brought to the top of the Z-order and displayed in accordance with the default visual state. The specific implementation may dismiss the first visual state immediately or remove it in an animation similar to how it was introduced. If an input has not been received at step 807 , the process proceeds to step 811 where another determination is made as to whether time has reached a second threshold time.
- Such an example may occur when an application program determines that a scheduled appointment is due to occur within a few minutes. If not, the process returns to step 807 . If the second threshold time has been reached, at step 813 , the application window is displayed in accordance with a second visual state.
- the second visual state also may be user configured. It should be understood that additional threshold times and visual states may be included in accordance with this illustrative example.
- FIG. 9 is a flowchart of an illustrative example of a method for changing a visual state of an application window tile in a predetermined control region in accordance with at least one aspect of the present invention.
- the process starts at step 901 where an application window tile is displayed with a default visual state in accordance with a default configuration.
- the default configuration may be defined by a user. Such a case may be where an application program or an operating system has a default appearance for application window tiles in a predefined control region of a display screen.
- a determination is made as to whether time has reached a first threshold time. If the first threshold time has not been reached, the process waits until it has. When the first threshold time has been reached, the process proceeds to step 905 where the application window tile is displayed in accordance with a first visual state.
- the first visual state may be user configured.
- step 907 a determination is made as to whether an input has been received to access the application window corresponding to the application window tile. Such a situation may occur when a user clicks on the application window to make it the active window or the user clicks on the application widow tile corresponding to the application window to make the application window active. Proceeding to step 909 , when an input is received to access the application window and/or application window tile, the application window may be brought to the top of the Z-order and displayed in accordance with the default visual state. The specific implementation may dismiss the first visual state immediately or remove it in an animation similar to how it was introduced. If an input has not been received at step 907 , the process proceeds to step 911 where another determination is made as to whether time has reached a second threshold time.
- the process returns to step 907 .
- the application window tile is displayed in accordance with a second visual state.
- the second visual state also may be user configured.
- additional threshold times and visual states may be included in accordance with this illustrative example.
- additional application window representation may be used in accordance with the present invention. For example, an icon or thumbnail corresponding to an application window may change visual states at time intervals in accordance with one or more aspects of the present invention.
- APIs may interface with an operating system to allow the operating system to provide the various features of the present invention.
- a software architecture stored on one or more computer-readable media for processing data representative of a change to a visual state of an application window representation may include a component configured to change a visual state of an application window representation and an application program interface to access the component.
- An API may receive a request to change the visual state of an application window representation, access the necessary function(s) to perform the operation, and then send the results back to an operating system.
- the operating system may use the data provided from the API to perform the various features of the present invention.
Abstract
Description
Claims (19)
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