WO2015075487A1 - System for simplified input of text via touchscreen - Google Patents

System for simplified input of text via touchscreen Download PDF

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Publication number
WO2015075487A1
WO2015075487A1 PCT/HR2014/000041 HR2014000041W WO2015075487A1 WO 2015075487 A1 WO2015075487 A1 WO 2015075487A1 HR 2014000041 W HR2014000041 W HR 2014000041W WO 2015075487 A1 WO2015075487 A1 WO 2015075487A1
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WO
WIPO (PCT)
Prior art keywords
input
field
swiping
text
screen
Prior art date
Application number
PCT/HR2014/000041
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French (fr)
Inventor
Marin Erceg
Original Assignee
Marin Erceg
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Filing date
Publication date
Application filed by Marin Erceg filed Critical Marin Erceg
Publication of WO2015075487A1 publication Critical patent/WO2015075487A1/en

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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/048Interaction techniques based on graphical user interfaces [GUI]
    • G06F3/0487Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser
    • G06F3/0488Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures
    • G06F3/04886Interaction techniques based on graphical user interfaces [GUI] using specific features provided by the input device, e.g. functions controlled by the rotation of a mouse with dual sensing arrangements, or of the nature of the input device, e.g. tap gestures based on pressure sensed by a digitiser using a touch-screen or digitiser, e.g. input of commands through traced gestures by partitioning the display area of the touch-screen or the surface of the digitising tablet into independently controllable areas, e.g. virtual keyboards or menus

Definitions

  • This invention refers to a method of inputting text into various devices when sending SMS messages, e-mails, posting messages on various social networks as well as all other situations that require the input of text.
  • Older cellular telephone models with classic numeric keypads have digit keys of which each also provides the possibility of selecting a letter depending on the number of times a key is consecutively pressed.
  • the keyboards of such devices use a relatively large surface area of the device itself, which at the same time considerably decreases the size of the screen.
  • it is necessary to indicate how the number keypad enables the input of text without the need of looking into the screen, based on the sense of touch, since a significantly smaller number of keys enabled the simple memorization of the position of individual letters and numbers.
  • Application/patent CN101482778A describes a method of inputting text whereby the press of one key opens a group i.e. a cross frame on the screen with characters on five positions, from which the selection of the desired character is made.
  • a group i.e. a cross frame on the screen with characters on five positions, from which the selection of the desired character is made.
  • the T9 system of inputting text (http://en.wikipedia.org/wiki/T9_(predictive_text)), which was originally developed for 3> ⁇ 4 numeric keypads, is based on predicting the word to be input, but at the same time has a high rate of error, which is undesirable by users.
  • the application Big Finger Keyboard (https://www.facebook.com/pages/Big-Finger-Keyboard- app/275602105452) is based on the classic QWERTY keyboard whereby each key enables the selection of 2 letters, depending on whether the key is pressed once or twice consecutively. For example, the first key in the upper row corresponds to the input of the letter Q when pressed once, and the letter W when pressed twice consecutively. Because the keys are significantly larger than the classic QWERTY keys, typing precision is greater, but multiple touches are further necessary for the input of letters, which nevertheless complicates and prolongs typing.
  • the MessagEase http://www.exideas.com/ME/index.php
  • the MessagEase represents a keyboard that enables a very quick input of text via a small number of keys, with a combination of touch and swipe movements.
  • the keyboard is also very confusing for an inexperienced user, which also led to the difficulty of this being commercially accepted.
  • the ThickButtons http://thickbuttons.com/
  • the ThickButtons strives to predict the next letters to be selected, and accordingly, enlarges those keys in respect to the others. With each input letter, a different combination of enlarged keys is offered, depending on the current prediction of the next letters.
  • the keyboard referred to here is the standard QWERTY keyboard and even though this somewhat facilitates the input of text, it does not represent a fundamental change and improvement of the existing system.
  • Minuum http://minuum.com/
  • This text input system does not focus on facilitating the input of text or increasing the rate of inputting text.
  • a voice recognition system also exists as a possible method of inputting text.
  • this system still has a significant error percentage, it is especially important to take into account that in a large majority of cases, the user does not wish for the sent message, i.e. the text to be input, to be revealed to their surroundings.
  • the primary objective of the invention is to enable the considerably simple, quicker and more precise input of text in all devices where such is necessary.
  • the secondary objective of the invention is to enable the input of text without looking into the device itself, and based on using the sense of touch. Additional objectives and advantages of the invention will partially be shown in the description that follows, and will partially be discovered through use of the invention.
  • the system for the input of text comprises a virtual (touchscreen) keyboard, whose main characteristic is that all numbers and letters are arranged in groups, containing a few characters arranged in a star-like manner around the center of each group, and eventually in the center of the group itself.
  • the selection of a character can be executed by touching a specific key or a specific area of the screen, by swiping the screen (with a finger, stylus, digital pen, etc.).
  • This invention represents a complete system (with several of its variations) that enables the direct input of characters or symbols via a virtual keyboard projected into the screen of a device.
  • the direct input of individual characters or symbols can be realized either with only one touch of a specific physical key or a simple tap on the screen or a swipe on the screen or a combination thereof, all via a touchscreen. All of the major characters and symbols can be input without accessing separate keyboards on the screen for special characters and symbols.
  • This invention presumes characters on the keyboard arranged in 9 groups, which comprises a complete system for the input of text for modern devices using a specific combination of movements and touching of the keyboard projected onto the touchscreen, whereby such actions in this manner can be executed in a significantly shorter time period and be more precise, even without looking into the device when inputting text.
  • the selection of letter and number characters is executed by swiping horizontally, vertically and diagonally through individual fields whereby it is possible that a smaller portion of the line lays in the neighboring field(s); navigating through the text is executed by swiping horizontally, vertically and diagonally through a large number of the fields whereby the direction of the swipe also determines the direction of motion within the text.
  • figure 1 displays the appearance of the screen of the system for the input of text by typing on a touchscreen whereby the letters and numbers are grouped in individual groups i.e. fields separated from one another with visible lines
  • figure 2 displays the appearance of the screen of the system for the input of text by swiping a finger, stylus, etc. across a touchscreen and separated into fields
  • figure 3 displays the movement scheme (navigation) within the text by touching or swiping using a finger, stylus, etc. via the touchscreen and separated into fields
  • figure 4 displays the method of selecting upper- and lower-case letters via the touchscreen and separated into fields
  • figure 5 displays the method of inputting punctuation characters via the touchscreen and separated into fields
  • figure 6 displays the method of inputting mathematical characters via the touchscreen and separated into fields
  • figure 7 displays the method of inputting symbols via the touchscreen and separated into fields
  • Figure 1 Embodiment of the system for the input of text by typing on a touchscreen whereby the letters and numbers are grouped in individual groups i.e. fields separated from one another with visible lines
  • Figure 1 displays the system for the input of text via a touchscreen.
  • the keys representing letters and numbers are grouped in visually separated groups shown in the form of fields on the screen, and the keyboard is defined by the division of the areas used for typing into 9 fields arranged in 3 rows and 3 columns. Each field is further separated into 4 parts, thereby enabling the selection of four different characters, and the selection of a character is executed by touching a specific portion of the field.
  • Figure 2 displays the system for the input of text via a touchscreen.
  • the keyboard is defined by the division of the area used for typing into 9 fields arranged in 3 rows and 3 columns. Each field thereby enables the selection of 3 letters and 1 number, and the selection of characters, instead of typing on the virtual keyboard, is executed by swiping a finger, digital pen, stylus, etc. across an individual field. Depending on the direction and angle of the swipe, an individual character is selected. For example, swiping a finger across the upper left field in the direction from the lower-right towards the upper-left results in the selection of the letter "a”. Swiping a finger across the center field in the direction from the lower left towards the upper right results in the selection of the letter "n”.
  • Swiping a finger across the upper right field in the direction from the upper left towards the lower right results in the selection of the number "3". Swiping a finger across the lower left field in the direction from the upper right towards the lower left results in the selection of the letter "u”.
  • a swiped line can partially fall into neighboring fields, and in that case, the selection of a character is executed according to which field the largest portion of the swiped line is in. Practically speaking, this means for example, that even though the first touch point of the screen was in the second field, the character to be selected will be from the field in which the largest portion of the swiped line is situated.
  • Figure 3 Movement scheme (navigation) through the text by touching or swiping using a finger, stylus, etc. via the touchscreen and separated into fields
  • Figure 3 shows possible movement schemes through the text whereby the swiping direction also communicates the intended direction of navigation within the text. Examples of the following commands are shown below:
  • Figure 4 shows the possible modes of selecting upper- or lower-case letters. Examples of the following commands are shown below:
  • Figure 5 shows the possible methods of inputting punctuation characters. Examples of the following commands are shown below:
  • exclamation mark touch of the screen in the lower right field area, lasting a few tenths of a second
  • Figure 6 shows the possible methods of inputting mathematical characters. Examples of the following commands are shown below:
  • Figure 7 shows possible modes of inputting symbols. Examples of the following commands are shown below:
  • hash # two consecutive horizontal swipes immediately followed by two consecutive vertical swipes
  • left parenthesis curve in the shape of a left parenthesis
  • Figure 8 shows possible modes of inputting currency characters. Examples of the following commands are shown below:
  • the main feature of the system for the input of text via a touchscreen is that the characters are selected by swiping lines across a screen that consists of a touchscreen divided into fields, and the stated fields enable the selection of four characters, whereby the selection of an individual character takes place depending on:
  • the touchscreen is divided into at least two fields, and preferably nine fields, in which corresponding alphanumeric characters are situated.
  • Each field preferably enables the selection of at least four characters.
  • the stated characters are arranged in the corners of a quadrilateral (rectangle), which defines each field.
  • the selection of an individual character can be carried out exclusively based on the information regarding in which field the largest portion of a line swiped with a finger or stylus is situated. With this system, each field enables the selection of one of at least two characters.
  • the screen is divided into 9 fields, where each of these fields are divided into 4 smaller fields wherein each smaller field indicates an individual character, and in that manner the direct input of 36 various characters can be realized.
  • An additional embodiment of the subject invention is possible in which the screen is divided into 9 fields, where each of these fields are divided into 4 smaller fields wherein 8 main fields consist of 3 smaller fields for letters and 1 smaller field for a number, and 1 main field consists of 2 smaller fields for letters and 2 smaller fields for numbers.
  • One embodiment represents a system for the input of text according to this invention with the screen divided into 9 fields, in 3 rows and 3 columns, and that the upper left field is for selecting characters A, B, C and 1 ; the upper center field is for selecting characters D, E, F and 2; the upper right field is for selecting characters G, H, I and 3; the center left field is for selecting characters J, K, L and 4; the center field is for selecting characters M, N, O and 5; the center right field is for selecting characters P, Q, R and 6; the lower left field is for selecting characters S, T, U and 7; the lower center field is for selecting characters V, W, X and 8; and the lower right field is for selecting characters Y, Z, 9 and the number 0.
  • An additional embodiment represents a system with the screen divided into 9 fields, in 3 rows and 3 columns, where the upper left field is for selecting characters A, B, C and the number 0; the upper center field is for selecting characters D, E, F and 1 ; the upper right field is for selecting characters G, H, I and 2; the center left field is for selecting characters J, K, L and 3; the center field is for selecting characters M, N, O and 4; the center right field is for selecting characters P, Q, R and 5; the lower left field is for selecting characters S, T, U and 6; the lower center field is for selecting characters V, W, X and 7; and the lower right field is for selecting characters Y, Z, 8 and 9. Also possible is the embodiment of the system for input where the screen is divided into fields, of which each field enables the selection of certain characters, and by using the same fields, the user can choose between two modes of inputting characters
  • the input of text via a touchscreen is carried out so that the character that is situated in the lower right corner of the rectangle representing an individual field is selected by swiping a line in the direction from the upper left toward the lower right. Further, the character situated in the lower left corner of the rectangle representing an individual field is selected by swiping a line in the direction from the upper right toward the lower left. And furthermore, the character situated in the upper right corner of the rectangle representing an individual field is selected by swiping a line in the direction from the lower left toward the upper right. Finally, the fourth character that is situated in the upper left corner of the rectangle representing an individual field is selected by swiping a line in the direction from the lower right toward the upper left.
  • the screen is divided into 9 fields, in 3 rows and 3 columns, and characters are selected in the following manner:
  • An additional embodiment of the system for the input of text via a touchscreen consists of a screen divided into 9 fields, of which each of those fields are divided into 4 smaller fields, whereby
  • the upper left field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter A, touching its upper right quadrant inserts the letter B, touching its lower left quadrant inserts the letter C, and touching its lower right quadrant inserts the number 1 ;
  • the upper center field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter D, touching its upper right quadrant inserts the letter E, touching its lower left quadrant inserts the letter F, and touching its lower right quadrant inserts the number 2;
  • the upper right field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter G, touching its upper right quadrant inserts the letter H, touching its lower left quadrant inserts the letter I, and touching its lower right quadrant inserts the number 3;
  • the center field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter M, touching its upper right quadrant inserts the letter N, touching its lower left quadrant inserts the letter O, and touching its lower right quadrant inserts the number 5;
  • the lower left field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter S, touching its upper right quadrant inserts the letter T, touching its lower left quadrant inserts the letter U, and touching its lower right quadrant inserts the number 7;
  • the lower center field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter V, touching its upper right quadrant inserts the letter W, touching its lower left quadrant inserts the letter X, and touching its lower right quadrant inserts the number 8;
  • the lower right field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter Y, touching its upper right quadrant inserts the letter Z, touching its lower left quadrant inserts the number 9, and touching its lower right quadrant inserts the number 0.
  • navigation within the text is carried out by swiping a line across the screen, that is swiping a horizontal line to the left for navigating within text towards the left or for deleting text, or swiping a horizontal line to the right for navigating within text towards the right depending on which row of the field the swiping was executed in.
  • swiping a line across the screen that is swiping a horizontal line to the left for navigating within text towards the left or for deleting text, or swiping a horizontal line to the right for navigating within text towards the right depending on which row of the field the swiping was executed in.
  • navigation within the text is carried out for one character or one word, where a shorter swipe corresponds to one character and a longer swipe corresponds to one word.
  • Navigation i.e. movement within the text is carried out by swiping a line across the screen, specifically swiping a horizontal line to the left for navigating within written text towards the left or for deleting text, and depending on which row of the field the swiping was executed in, and depending on the number of fields affected by the swiping, navigation within the text towards the left can be carried out per 1 letter or per 1 word, i.e. deletion of 1 letter or 1 word can be carried out.
  • navigation i.e. movement within text can be carried out by swiping a line across the screen, specifically swiping a horizontal line to the right for navigating through written text towards the right or for starting a new row, and depending on which row of the field the swiping was executed in, and depending on the number of fields affected by the swiping, navigation within the text towards the right can be carried out per 1 letter or per 1 word.
  • navigation i.e. movement within text be carried out by swiping a line across the screen, specifically swiping a vertical line upwards for navigating within written text upwards or for deleting text, and depending on which column of the field the swiping was executed in, and depending on the number of fields affected by the swiping is navigation within the text or deletion of text executed.
  • An additional manner of navigation i.e. movement within text is that swiping of a line across the screen can be done and specifically, swiping a vertical line downwards for navigating within written text downwards or for starting a new row, and depending on which column of the field the swiping was executed in, and depending on the number of fields affected by the swiping, is navigation within the text or starting a new row executed.
  • Another manner of navigation is that movement within the text is carried out by swiping a line across the screen, specifically swiping a diagonal line from the lower right to the upper left for returning to the start of the text, and from the upper left to the lower right for moving to the end of the text.
  • the system for the input of text via a touchscreen as will be described in the following text enables the input of remaining symbols to be performed either by touching a certain field, or with a predefined swipe across the screen or by connecting various fields.
  • One realization of the system for the input of symbols represents an embodiment where swiping a diagonal line from the lower left to the upper right carries out the activation or disabling of the CAPS LOCK option, and from the upper right to the lower left the disabling of the CAPS LOCK option is carried out.
  • An additional realization of the system for the input of symbols represents an embodiment where swiping a diagonal line from the lower right to the upper left carries out the activation or disabling of the CAPS LOCK option, and from the upper left to the lower right the disabling of the CAPS LOCK option is carried out.
  • the following realization of the system for the input of symbols represents an embodiment where swiping a vertical line from the bottom to the top carries out the activation or disabling of the CAPS LOCK option, and from the top to the bottom the disabling of the CAPS LOCK option is carried out.
  • An additional possibility for the input of symbols represents an embodiment where swiping two diagonal lines that cross one another provides instructions for deleting the entire input text.
  • An additional possibility for the input of symbols represents an embodiment where an upper-case letter is input using a swipe identical to that for a lower-case letter whereby upon the realized touch i.e. swipe across the screen, the part of the body i.e. instrument used for such a realization is kept on the screen for a period of over 0.1 seconds.
  • An additional possibility for the input of symbols represents an embodiment where a space within the text is selected in the manner that the screen is tapped with the option that individual fields are disabled.
  • An additional possibility for the input of symbols represents an embodiment where the period is input in the manner that one of the predefined fields is tapped.
  • An additional possibility for the input of symbols represents an embodiment where the exclamation mark is input in the manner that one of the predefined fields is tapped, and upon this, the part of the body i.e. instrument used for the tap is kept on the screen for a period of over 0.1 seconds.
  • exclamation mark is input in the manner that a vertical line is swiped across the screen, which can be, but not necessarily, immediately followed by a tap of the screen to indicate the period under the exclamation mark.
  • An additional possibility for the input of symbols represents an embodiment where the comma and apostrophe are input in the manner that one of the predefined fields are tapped, and upon this a short swipe downward is performed, and depending on which field(s) the swiping was performed in, the selection of the comma or apostrophe is realized.
  • An additional possibility for the input of symbols represents an embodiment where the question mark is input in the manner that a curve shaped as the upper half of a question mark is swiped on the screen, which can be, but not necessarily, immediately followed by a tap of the screen to indicate the period under the question mark.
  • a hash (#) sign is input by swiping two non-intersecting horizontal lines across the screen, immediately followed by swiping two perpendicular or diagonal lines (also non- intersecting) over the horizontal lines so that they cross with them

Abstract

A touchscreen is preferably divided into nine fields in which the appropriate alphanumeric characters are situated. Each field preferably enables the selection of one of at least four characters. The stated characters are arranged in the corners of a rectangle, which defines each field. The selection of each character can be executed exclusively based on the information of which field the largest portion of a line swiped with a finger or stylus is situated in. With this system, each field enables the selection of one of at least two characters. The characters are selected by swiping a line across the screen comprising a touchscreen divided into fields, and the stated fields enable the selection of four characters, whereby the selection of an individual character is executed depending on: the angle that is defined by the start and end points of the swiped line and/or the angle at which the line was swiped across the screen, the swiping direction of the line and information on which field the largest portion of the swiped line is situated in, and based on the interrelation of those three elements is the appropriate character reproduced on the screen.

Description

SYSTEM FOR SIMPLIFIED INPUT OF TEXT VIA TOUCHSCREEN
The field pertaining to the invention
This invention refers to a method of inputting text into various devices when sending SMS messages, e-mails, posting messages on various social networks as well as all other situations that require the input of text.
Technical problem
The use of current devices, primarily smart telephones, and also regular cellular telephones, as well as smart watches and tablets, implies the input of a large amount of text whereby the system for the input thereof has not been adapted i.e. optimized within the devices themselves, and a significant amount of time is required for the input of text, since errors are very common and their correction is not simple. Additionally, the input of text requires considerable concentration, and taking into account that people, though prohibited by law, very often send textual messages via smart phones while driving, this action at the same time represents one of the largest causes of traffic accidents in the world. Further to the aforementioned, the use of this invention is intended to enable the simpler, faster and more precise input of text, even without looking, into various devices.
State of the art
Systems for the input of text in modern devices such as smart phones, smart watches, tablets, etc. have not been optimized for the stated devices. Specifically, devices with touchscreens use the standard QWERTY keyboard projected onto the device's screen. The smaller the device, the more difficult the input of text, since the surface area of the screen that must be touched in order to select a specific character is regularly multiple times smaller than the area of the fingertip making the selection. In that case, errors when typing text are very common, which significantly, due to the need for the correction thereof, extends the duration of typing. A similar problem occurs with smart phones with a built-in physical QWERTY keyboard (such as Blackberrys and some Nokia models). Additionally, it is not possible to input text into devices with such keyboards without looking at the screen. Older cellular telephone models with classic numeric keypads have digit keys of which each also provides the possibility of selecting a letter depending on the number of times a key is consecutively pressed. However, the keyboards of such devices use a relatively large surface area of the device itself, which at the same time considerably decreases the size of the screen. Furthermore, it is especially impractical that all characters cannot be selected with a single push of a key. Due to this reason, the QWERTY keyboard replaced this type of keypad on modern smart phones and tablets. However, it is necessary to indicate how the number keypad enables the input of text without the need of looking into the screen, based on the sense of touch, since a significantly smaller number of keys enabled the simple memorization of the position of individual letters and numbers. Because an absence of a system for the input of text that is optimized for modern devices such as smart phones, etc. has been observed, a relatively large number of attempts to resolve the problem exists, where it is important to mention that none of the solutions so far have found the path to wider commercial use.
One of the solutions offered (applications/patents CN2755878Y and GB2399922A) uses physical keys that, with its design, enable the input of characters with only one press whereby depending on the portion of the key that is pressed can a different character be selected. Since this solution primarily relates to physical keys, and touchscreen devices have in the meantime become dominant on the market, the industrial application of this solution has not become significant.
Another solution (application/patent CN202453813U) offers a portable keyboard that can be mounted onto a mobile device whereby its deficiency is precisely the fact that it is a separate device mounted onto another device, while the non-standard arrangement of characters also creates difficulties in the commercial acceptance of this solution.
The solution according to application/patent CN102929395A implies a keyboard comprised of keys assembled in a star-shaped group, with the center thereof situating the central key. Such a solution, however, provides only an idea of a possible shape of individual keys, but does not provide a complete system for the input of text, whereby that issue is further unresolved.
A few solutions (application/patents US2008062015A1, CN2859645Y, US2005140658A1) are based on keys shaped like joysticks, where depending on the direction of pushing a key, a specific character can be selected. As the stated solutions relate to physical keys, and touchscreen devices have in the meantime dominated the market, these solutions have likewise not come across extensive application. Application/patent KR20100086271 A offers as a solution a virtual keyboard displayed on the touchscreen whereby the selection of characters on multi-character keys is executed by taking into account the detected touch or drag & drop. Despite it being relatively advanced, this solution still requires a relatively large amount of concentration when inputting text, and furthermore, it does not offer a complete system for the input of text, and as a result has not become commercially viable to this day.
Application/patent CN101482778A describes a method of inputting text whereby the press of one key opens a group i.e. a cross frame on the screen with characters on five positions, from which the selection of the desired character is made. Such a solution, other than the fact that it is more complex than the direct input of a character, also requires more time for the input of specific text. Therefore, this solution has limited application in modern devices, and furthermore has not become a main method for the input of text.
Those solutions that can be found in commercial use in the form of an application for smart phones are those under the names of Swipe (http://www.swipeinc.com/) and SlidelT (http://www.mobiletextinput.com/). Without lifting the hand from the screen, these allow the user to select the remaining letters of a desired word using swipe movements after touching the key corresponding to the first letter of a word. This method of inputting text can somewhat accelerate the input of text whereby high precision during typing is further necessary.
The T9 system of inputting text (http://en.wikipedia.org/wiki/T9_(predictive_text)), which was originally developed for 3><4 numeric keypads, is based on predicting the word to be input, but at the same time has a high rate of error, which is undesirable by users.
The application Big Finger Keyboard (https://www.facebook.com/pages/Big-Finger-Keyboard- app/275602105452) is based on the classic QWERTY keyboard whereby each key enables the selection of 2 letters, depending on whether the key is pressed once or twice consecutively. For example, the first key in the upper row corresponds to the input of the letter Q when pressed once, and the letter W when pressed twice consecutively. Because the keys are significantly larger than the classic QWERTY keys, typing precision is greater, but multiple touches are further necessary for the input of letters, which nevertheless complicates and prolongs typing. The MessagEase (http://www.exideas.com/ME/index.php) application represents a keyboard that enables a very quick input of text via a small number of keys, with a combination of touch and swipe movements. However, due to the completely new layout of the letters, the keyboard is also very confusing for an inexperienced user, which also led to the difficulty of this being commercially accepted.
Also, the 8pen application (http://www.8pen.com/) offers a completely new method of inputting text, but precisely due to the entirely revolutionary method of inputting text, the system appears very complicated to inexperienced users, and in that manner, from the users' perspective, does not represent a better solution from the existing QWERTY keyboard.
The ThickButtons (http://thickbuttons.com/) application strives to predict the next letters to be selected, and accordingly, enlarges those keys in respect to the others. With each input letter, a different combination of enlarged keys is offered, depending on the current prediction of the next letters. The keyboard referred to here is the standard QWERTY keyboard and even though this somewhat facilitates the input of text, it does not represent a fundamental change and improvement of the existing system.
The Minuum (http://minuum.com/) application offers a minimized QWERTY keyboard whereby such a keyboard occupies a significantly smaller space compared to a classic keyboard. However, this text input system does not focus on facilitating the input of text or increasing the rate of inputting text.
In addition to the stated solutions, a voice recognition system also exists as a possible method of inputting text. However, besides the fact that this system still has a significant error percentage, it is especially important to take into account that in a large majority of cases, the user does not wish for the sent message, i.e. the text to be input, to be revealed to their surroundings.
Other than all of the aforementioned, a system that recognizes handwriting exists, which enables the input of text by writing in one's own handwriting on the screen of a touchscreen device. Taking into account that the input of each individual letter or character in this matter is considerably more complex than typing on a keyboard, this system did not achieve extensive application. Disclosure of the invention
The primary objective of the invention is to enable the considerably simple, quicker and more precise input of text in all devices where such is necessary. The secondary objective of the invention is to enable the input of text without looking into the device itself, and based on using the sense of touch. Additional objectives and advantages of the invention will partially be shown in the description that follows, and will partially be discovered through use of the invention.
The system for the input of text according to this invention comprises a virtual (touchscreen) keyboard, whose main characteristic is that all numbers and letters are arranged in groups, containing a few characters arranged in a star-like manner around the center of each group, and eventually in the center of the group itself. The selection of a character can be executed by touching a specific key or a specific area of the screen, by swiping the screen (with a finger, stylus, digital pen, etc.). This invention represents a complete system (with several of its variations) that enables the direct input of characters or symbols via a virtual keyboard projected into the screen of a device. The direct input of individual characters or symbols can be realized either with only one touch of a specific physical key or a simple tap on the screen or a swipe on the screen or a combination thereof, all via a touchscreen. All of the major characters and symbols can be input without accessing separate keyboards on the screen for special characters and symbols. This invention presumes characters on the keyboard arranged in 9 groups, which comprises a complete system for the input of text for modern devices using a specific combination of movements and touching of the keyboard projected onto the touchscreen, whereby such actions in this manner can be executed in a significantly shorter time period and be more precise, even without looking into the device when inputting text. The selection of letter and number characters is executed by swiping horizontally, vertically and diagonally through individual fields whereby it is possible that a smaller portion of the line lays in the neighboring field(s); navigating through the text is executed by swiping horizontally, vertically and diagonally through a large number of the fields whereby the direction of the swipe also determines the direction of motion within the text.
Brief description of the figures
The enclosed figures that are included in and constitute the description illustrate several of the best embodiments of the invention, and assist in the explanation of the elementary principles of the invention. • figure 1 displays the appearance of the screen of the system for the input of text by typing on a touchscreen whereby the letters and numbers are grouped in individual groups i.e. fields separated from one another with visible lines
• figure 2 displays the appearance of the screen of the system for the input of text by swiping a finger, stylus, etc. across a touchscreen and separated into fields
• figure 3 displays the movement scheme (navigation) within the text by touching or swiping using a finger, stylus, etc. via the touchscreen and separated into fields
• figure 4 displays the method of selecting upper- and lower-case letters via the touchscreen and separated into fields
• figure 5 displays the method of inputting punctuation characters via the touchscreen and separated into fields
• figure 6 displays the method of inputting mathematical characters via the touchscreen and separated into fields
• figure 7 displays the method of inputting symbols via the touchscreen and separated into fields
• figure 8 displays the method of inputting currency characters via the touchscreen
Figure 1. Embodiment of the system for the input of text by typing on a touchscreen whereby the letters and numbers are grouped in individual groups i.e. fields separated from one another with visible lines
Figure 1 displays the system for the input of text via a touchscreen. The keys representing letters and numbers are grouped in visually separated groups shown in the form of fields on the screen, and the keyboard is defined by the division of the areas used for typing into 9 fields arranged in 3 rows and 3 columns. Each field is further separated into 4 parts, thereby enabling the selection of four different characters, and the selection of a character is executed by touching a specific portion of the field. For example, touching the upper left portion of the upper left field (which represents the letter "a") results in the selection of the letter "a", touching the upper right portion of the same field (which represents the letter "b") results in the selection of the letter "b", touching the lower left portion of the same field (which represents the letter "c") results in the selection of the letter "c", touching the lower right portion of the field (which represents the number "1 ") results in the selection of the number "1". The edges of the fields can, but do not necessarily have to, touch one another. Figure 2. Embodiment of the system for the input of text by swiping a finger, stylus, etc. across the touchscreen and separated into fields
Figure 2 displays the system for the input of text via a touchscreen. The keyboard is defined by the division of the area used for typing into 9 fields arranged in 3 rows and 3 columns. Each field thereby enables the selection of 3 letters and 1 number, and the selection of characters, instead of typing on the virtual keyboard, is executed by swiping a finger, digital pen, stylus, etc. across an individual field. Depending on the direction and angle of the swipe, an individual character is selected. For example, swiping a finger across the upper left field in the direction from the lower-right towards the upper-left results in the selection of the letter "a". Swiping a finger across the center field in the direction from the lower left towards the upper right results in the selection of the letter "n". Swiping a finger across the upper right field in the direction from the upper left towards the lower right results in the selection of the number "3". Swiping a finger across the lower left field in the direction from the upper right towards the lower left results in the selection of the letter "u". A swiped line can partially fall into neighboring fields, and in that case, the selection of a character is executed according to which field the largest portion of the swiped line is in. Practically speaking, this means for example, that even though the first touch point of the screen was in the second field, the character to be selected will be from the field in which the largest portion of the swiped line is situated.
Figure 3. Movement scheme (navigation) through the text by touching or swiping using a finger, stylus, etc. via the touchscreen and separated into fields
Figure 3 shows possible movement schemes through the text whereby the swiping direction also communicates the intended direction of navigation within the text. Examples of the following commands are shown below:
1st row:
go backwards one letter (swipe to the left through two fields)
go forward one letter (swipe to the right through two fields)
go backwards one word (swipe to the left through three fields)
go forward one word (swipe to the right through three fields)
delete sentence (swipe upwards through three fields)
2nd row:
go to beginning of text (swipe from the lower right toward the upper left field) go to end of text (swipe from the upper left toward the lower right field)
delete one letter (swipe to the left through two fields in the bottom row) - delete one word (swipe to the left through three fields in the bottom row)
delete all text (cross out screen)
3rd row:
- go up one row (swipe upwards through two fields)
go down one row (swipe downwards through two fields)
go to new row (swipe to the right through three fields in the bottom row)
space (tap of the screen)
Figure 4. Method of selecting upper- and lower-case letters via the touchscreen and separated into fields
Figure 4 shows the possible modes of selecting upper- or lower-case letters. Examples of the following commands are shown below:
all upper case - CAPS LOCK (a move from the lower left to the upper right field) disable CAPS LOCK (a move from the upper right to the lower left field)
capitalize selected letter (upon selecting the desired letter, remain touching the screen for a few tenths of a second)
Figure 5. Method of inputting punctuation characters via the touchscreen and separated into fields
Figure 5 shows the possible methods of inputting punctuation characters. Examples of the following commands are shown below:
1st row:
period (tap of the screen in the lower right field area)
exclamation mark (touch of the screen in the lower right field area, lasting a few tenths of a second
question mark (drawing the upper half of a question mark)
comma (short swipe downward)
apostrophe (short swipe downward in the top row)
2nd row:
colon (two consecutive taps on the screen or simultaneous touch of the screen with two fingers)
ellipsis (three consecutive taps on the screen or simultaneous touch of the screen with three fingers)
semicolon (tap of the screen immediately followed by a short swipe downwards) quotation marks (two consecutive swipes downwards)
Figure 6. Method of inputting mathematical characters via the touchscreen and separated into fields
Figure 6 shows the possible methods of inputting mathematical characters. Examples of the following commands are shown below:
1st row:
minus (short swipe to the right)
plus (two crossed lines)
asterisk (three crossed lines)
forward slash (diagonal swipe from the lower left to the upper right through two rows and two columns)
equal sign (two consecutive swipes to the right)
2nd row:
not equal (two consecutive swipes to the right and one swipe perpendicular thereto) percent (tap of the screen immediately followed by a brief swipe downward and then a tap)
per mille (tap of the screen immediately followed by a brief swipe downward and then two consecutive taps)
Figure 7. Method of inputting symbols via the touchscreen and separated into fields
Figure 7 shows possible modes of inputting symbols. Examples of the following commands are shown below:
1st row:
hash # (two consecutive horizontal swipes immediately followed by two consecutive vertical swipes)
left parenthesis (curve in the shape of a left parenthesis)
right parenthesis (curve in the shape of a right parenthesis)
degree (larger circle)
bullet point (smaller circle)
2nd row:
@ (curve in the shape of a lower-case e or spiral)
& (curve in the shape of the Greek letter alpha - a)
underscore (short swipe to the right through two fields in the bottom row) - backslash (diagonal swipe from the upper left to the lower right through two rows and two columns)
Figure 8. Method of inputting currency characters via the touchscreen
Figure 8 shows possible modes of inputting currency characters. Examples of the following commands are shown below:
1 st row:
Euro (curve in the shape of the letter C)
Dollar (curve in the shape of the simplified letter S)
Pound (curve in the shape of the letter L)
Turkish Lira (curve in the shape of the letter L with a horizontal line stricken through) Yen and Yuan (curve in the shape of the letter V and Y respectively)
2nd row:
Rupee (curve in the shape of the letter R)
South Korean Won (curve in the shape of the letter W)
Ukrainian Hryvnia (curve in the shape of the reverse letter S)
Detailed description of the invention
In the following text, several assumed embodiments of the invention that are displayed in the enclosed figures will be explained in detail.
The main feature of the system for the input of text via a touchscreen is that the characters are selected by swiping lines across a screen that consists of a touchscreen divided into fields, and the stated fields enable the selection of four characters, whereby the selection of an individual character takes place depending on:
• the angle that is determined with the start and end points of the swiped line and/or angle at which the line is swiped across the screen
• the direction of swiping the line
• information regarding which field the largest portion of the swiped line is situated, and based on the interrelation of those three elements, the appropriate character is reproduced on the screen.
The touchscreen is divided into at least two fields, and preferably nine fields, in which corresponding alphanumeric characters are situated. Each field preferably enables the selection of at least four characters. The stated characters are arranged in the corners of a quadrilateral (rectangle), which defines each field. The selection of an individual character can be carried out exclusively based on the information regarding in which field the largest portion of a line swiped with a finger or stylus is situated. With this system, each field enables the selection of one of at least two characters.
In one embodiment of the subject system, the screen is divided into 9 fields, where each of these fields are divided into 4 smaller fields wherein each smaller field indicates an individual character, and in that manner the direct input of 36 various characters can be realized.
An additional embodiment of the subject invention is possible in which the screen is divided into 9 fields, where each of these fields are divided into 4 smaller fields wherein 8 main fields consist of 3 smaller fields for letters and 1 smaller field for a number, and 1 main field consists of 2 smaller fields for letters and 2 smaller fields for numbers.
One embodiment represents a system for the input of text according to this invention with the screen divided into 9 fields, in 3 rows and 3 columns, and that the upper left field is for selecting characters A, B, C and 1 ; the upper center field is for selecting characters D, E, F and 2; the upper right field is for selecting characters G, H, I and 3; the center left field is for selecting characters J, K, L and 4; the center field is for selecting characters M, N, O and 5; the center right field is for selecting characters P, Q, R and 6; the lower left field is for selecting characters S, T, U and 7; the lower center field is for selecting characters V, W, X and 8; and the lower right field is for selecting characters Y, Z, 9 and the number 0.
An additional embodiment represents a system with the screen divided into 9 fields, in 3 rows and 3 columns, where the upper left field is for selecting characters A, B, C and the number 0; the upper center field is for selecting characters D, E, F and 1 ; the upper right field is for selecting characters G, H, I and 2; the center left field is for selecting characters J, K, L and 3; the center field is for selecting characters M, N, O and 4; the center right field is for selecting characters P, Q, R and 5; the lower left field is for selecting characters S, T, U and 6; the lower center field is for selecting characters V, W, X and 7; and the lower right field is for selecting characters Y, Z, 8 and 9. Also possible is the embodiment of the system for input where the screen is divided into fields, of which each field enables the selection of certain characters, and by using the same fields, the user can choose between two modes of inputting characters
• swiping lines across the screen where the selection of an individual character is carried out depending on the angle at which the line was swiped across the screen, the swiping direction, and in which field is the largest portion of the swiped line situated
• tapping the screen, where the fields by which the screen is divided are also divided into smaller fields, of which each field represents an individual character and enables its selection by touch.
The input of text via a touchscreen is carried out so that the character that is situated in the lower right corner of the rectangle representing an individual field is selected by swiping a line in the direction from the upper left toward the lower right. Further, the character situated in the lower left corner of the rectangle representing an individual field is selected by swiping a line in the direction from the upper right toward the lower left. And furthermore, the character situated in the upper right corner of the rectangle representing an individual field is selected by swiping a line in the direction from the lower left toward the upper right. Finally, the fourth character that is situated in the upper left corner of the rectangle representing an individual field is selected by swiping a line in the direction from the lower right toward the upper left.
In accordance to the aforementioned, in one of the embodiments of the system for the input of text according to this invention, the screen is divided into 9 fields, in 3 rows and 3 columns, and characters are selected in the following manner:
• letter A - swiping the upper left field from the lower right to the upper left
• letter B - swiping the upper left field from the lower left to the upper right
• letter C - swiping the upper left field from the upper right to the lower left
• letter D - swiping the upper center field from the lower right to the upper left
• letter E - swiping the upper center field from the lower left to the upper right
• letter F - swiping the upper center field from the upper right to the lower left
• letter G - swiping the upper right field from the lower right to the upper left
• letter H - swiping the upper right field from the lower left to the upper right
• letter I - swiping the upper right field from the upper right to the lower left
• letter J - swiping the center left field from the lower right to the upper left • letter K - swiping the center left field from the lower left to the upper right
• letter L - swiping the center left field from the upper right to the lower left
• letter M - swiping the center field from the lower right to the upper left
• letter N - swiping the center field from the lower left to the upper right
• letter O - swiping the center field from the upper right to the lower left
• letter P - swiping the center right field from the lower right to the upper left
• letter Q - swiping the center right field from the lower left to the upper right
• letter R - swiping the center right field from the upper right to the lower left
• letter S - swiping the lower left field from the lower right to the upper left
• letter T - swiping the lower left field from the lower left to the upper right
• letter U - swiping the lower left field from the upper right to the lower left
• letter V - swiping the lower center field from the lower right to the upper left
• letter W - swiping the lower center field from the lower left to the upper right
• letter X - swiping the lower center field from the upper right to the lower left
• letter Y - swiping the lower right field from the lower right to the upper left
• letter Z - swiping the lower right field from the lower left to the upper right
• number 1 - swiping the upper left field from the upper left to the lower right
• number 2 - swiping the upper center field from the upper left to the lower right
• number 3 - swiping the upper right field from the upper left to the lower right
• number 4 - swiping the center left field from the upper left to the lower right
• number 5 - swiping the center field from the upper left to the lower right
• number 6 - swiping the center right field from the upper left to the lower right
« number 7 - swiping the lower left field from the upper left to the lower right
• number 8 - swiping the lower center field from the upper left to the lower right
• number 9 - swiping the lower right field from the upper right to the lower left
• number 0 - swiping the lower right field from the upper left to the lower right.
An additional embodiment of the system for the input of text via a touchscreen consists of a screen divided into 9 fields, of which each of those fields are divided into 4 smaller fields, whereby
• the upper left field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter A, touching its upper right quadrant inserts the letter B, touching its lower left quadrant inserts the letter C, and touching its lower right quadrant inserts the number 1 ;
• the upper center field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter D, touching its upper right quadrant inserts the letter E, touching its lower left quadrant inserts the letter F, and touching its lower right quadrant inserts the number 2;
• the upper right field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter G, touching its upper right quadrant inserts the letter H, touching its lower left quadrant inserts the letter I, and touching its lower right quadrant inserts the number 3;
• the center left field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter J, touching its upper right quadrant inserts the letter K, touching its lower left quadrant inserts the letter L, and touching its lower right quadrant inserts the number 4;
• the center field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter M, touching its upper right quadrant inserts the letter N, touching its lower left quadrant inserts the letter O, and touching its lower right quadrant inserts the number 5;
• the center right field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter P, touching its upper right quadrant inserts the letter Q, touching its lower left quadrant inserts the letter R, and touching its lower right quadrant inserts the number 6;
• the lower left field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter S, touching its upper right quadrant inserts the letter T, touching its lower left quadrant inserts the letter U, and touching its lower right quadrant inserts the number 7;
• the lower center field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter V, touching its upper right quadrant inserts the letter W, touching its lower left quadrant inserts the letter X, and touching its lower right quadrant inserts the number 8;
• the lower right field is divided into 4 smaller fields or quadrants, where touching its upper left quadrant inserts the letter Y, touching its upper right quadrant inserts the letter Z, touching its lower left quadrant inserts the number 9, and touching its lower right quadrant inserts the number 0.
With the subject system for the input of text via a touchscreen, navigation within the text is carried out by swiping a line across the screen, that is swiping a horizontal line to the left for navigating within text towards the left or for deleting text, or swiping a horizontal line to the right for navigating within text towards the right depending on which row of the field the swiping was executed in. Depending on the number of fields affected by the swiping of a line, navigation within the text is carried out for one character or one word, where a shorter swipe corresponds to one character and a longer swipe corresponds to one word.
Navigation i.e. movement within the text is carried out by swiping a line across the screen, specifically swiping a horizontal line to the left for navigating within written text towards the left or for deleting text, and depending on which row of the field the swiping was executed in, and depending on the number of fields affected by the swiping, navigation within the text towards the left can be carried out per 1 letter or per 1 word, i.e. deletion of 1 letter or 1 word can be carried out.
It has further been designed that navigation i.e. movement within text can be carried out by swiping a line across the screen, specifically swiping a horizontal line to the right for navigating through written text towards the right or for starting a new row, and depending on which row of the field the swiping was executed in, and depending on the number of fields affected by the swiping, navigation within the text towards the right can be carried out per 1 letter or per 1 word.
And further can navigation i.e. movement within text be carried out by swiping a line across the screen, specifically swiping a vertical line upwards for navigating within written text upwards or for deleting text, and depending on which column of the field the swiping was executed in, and depending on the number of fields affected by the swiping is navigation within the text or deletion of text executed.
An additional manner of navigation i.e. movement within text is that swiping of a line across the screen can be done and specifically, swiping a vertical line downwards for navigating within written text downwards or for starting a new row, and depending on which column of the field the swiping was executed in, and depending on the number of fields affected by the swiping, is navigation within the text or starting a new row executed. Another manner of navigation is that movement within the text is carried out by swiping a line across the screen, specifically swiping a diagonal line from the lower right to the upper left for returning to the start of the text, and from the upper left to the lower right for moving to the end of the text.
The system for the input of text via a touchscreen as will be described in the following text enables the input of remaining symbols to be performed either by touching a certain field, or with a predefined swipe across the screen or by connecting various fields.
One realization of the system for the input of symbols represents an embodiment where swiping a diagonal line from the lower left to the upper right carries out the activation or disabling of the CAPS LOCK option, and from the upper right to the lower left the disabling of the CAPS LOCK option is carried out.
An additional realization of the system for the input of symbols represents an embodiment where swiping a diagonal line from the lower right to the upper left carries out the activation or disabling of the CAPS LOCK option, and from the upper left to the lower right the disabling of the CAPS LOCK option is carried out.
The following realization of the system for the input of symbols represents an embodiment where swiping a vertical line from the bottom to the top carries out the activation or disabling of the CAPS LOCK option, and from the top to the bottom the disabling of the CAPS LOCK option is carried out.
An additional possibility for the input of symbols represents an embodiment where swiping two diagonal lines that cross one another provides instructions for deleting the entire input text.
An additional possibility for the input of symbols represents an embodiment where an upper-case letter is input using a swipe identical to that for a lower-case letter whereby upon the realized touch i.e. swipe across the screen, the part of the body i.e. instrument used for such a realization is kept on the screen for a period of over 0.1 seconds.
An additional possibility for the input of symbols represents an embodiment where a space within the text is selected in the manner that the screen is tapped with the option that individual fields are disabled.
An additional possibility for the input of symbols represents an embodiment where the period is input in the manner that one of the predefined fields is tapped. An additional possibility for the input of symbols represents an embodiment where the exclamation mark is input in the manner that one of the predefined fields is tapped, and upon this, the part of the body i.e. instrument used for the tap is kept on the screen for a period of over 0.1 seconds.
An additional possibility for the input of symbols represents an embodiment where the exclamation mark is input in the manner that a vertical line is swiped across the screen, which can be, but not necessarily, immediately followed by a tap of the screen to indicate the period under the exclamation mark.
An additional possibility for the input of symbols represents an embodiment where the comma and apostrophe are input in the manner that one of the predefined fields are tapped, and upon this a short swipe downward is performed, and depending on which field(s) the swiping was performed in, the selection of the comma or apostrophe is realized.
An additional possibility for the input of symbols represents an embodiment where the question mark is input in the manner that a curve shaped as the upper half of a question mark is swiped on the screen, which can be, but not necessarily, immediately followed by a tap of the screen to indicate the period under the question mark.
The following possible realizations of the system for the input of symbols represent embodiments where symbols are inputted in the following manners:
• a colon is input by tapping the screen twice consecutively or by simultaneously tapping with two fingers
• an ellipsis is input by tapping the screen three times consecutively or by simultaneously tapping with three fingers
• a semicolon is input by tapping the screen and immediately after that, once again tapping the screen with a short swipe downwards
• a quotation mark is input by repeating two consecutive taps on the screen with a short swipe downwards
• a plus (+) sign is input by swiping two crossed lines across the screen, whereby the swipe direction is irrelevant
• an asterisk (*) is input by swiping three crossed lines across the screen, whereby the swipe direction is irrelevant
• a minus (-) sign is input by swiping a horizontal line no longer than the width of one field across the screen • an equal (-) sign is input by swiping two non-intersecting horizontal lines across the screen
• a not equal (≠) sign is input by swiping two non-intersecting horizontal lines across the screen, immediately followed by swiping a perpendicular or diagonal line over them, so that it crosses both horizontal lines
• a hash (#) sign is input by swiping two non-intersecting horizontal lines across the screen, immediately followed by swiping two perpendicular or diagonal lines (also non- intersecting) over the horizontal lines so that they cross with them
• a percent (%) sign is input by tapping the screen, immediately followed by a repeated tap on the screen with a short swipe downward, and followed by another tap on the screen
• a per mille (%o) sign is input by tapping the screen, immediately followed by a repeated tap on the screen with a short swipe downward, and followed by a double tap on the screen
• a percent (%) sign is input by swiping a zigzag formation across the screen in the shape of an italicized letter z.
The system for the input of text via a touchscreen according to this invention can be used on any touchscreen regardless of the size of the screen. Experts in this field will find it obvious that numerous modifications and changes can be made to this invention, without abandoning the scope or essence of the invention.

Claims

Patent claims
1. The system for the input of text via a touchscreen, where characters are selected by swiping lines across the screen, which consists of a touchscreen divided into fields and the stated fields enable the selection of four characters, characterized wherein the selection of the individual character is executed depending on:
the angle that is defined by the start and end points of the swiped line and/or the angle at which the line was swiped across the screen
the swiping direction of the line
information on which field the largest portion of the swiped line is situated in,
and based on the interrelation of those three elements is the appropriate character reproduced on the screen.
2. The system for the input of text via a touchscreen according to claim 1, characterized wherein the touchscreen is divided into at least two fields, and preferably into nine fields.
3. The system for the input of text via a touchscreen according to claim 1, characterized wherein each field preferably enables the selection of four characters.
4. The system for the input of text via a touchscreen according to claim 3, characterized wherein the characters are arranged in the corners of rectangles that represent each field.
5. The system for the input of text via a touchscreen according to claim 1, characterized wherein the selection of each character can be executed exclusively based on information in which field the largest portion of the swiped line is situated.
6. The system for the input of text via a touchscreen according to any aforementioned claim characterized wherein the character that is situated in the lower right corner of the rectangle that represents an individual field is selected by swiping a line in the direction from the upper left to the lower right.
7. The system for the input of text via a touchscreen according to any aforementioned claim characterized wherein the character that is situated in the lower left corner of the rectangle that represents an individual field is selected by swiping a line in the direction from the upper right to the lower left.
8. The system for the input of text via a touchscreen according to any aforementioned claim characterized wherein the character that is situated in the upper right corner of the rectangle that represents an individual field is selected by swiping a line in the direction from the lower left to the upper right.
9. The system for the input of text via a touchscreen according to any aforementioned claim characterized wherein the character that is situated in the upper left corner of the rectangle that represents an individual field is selected by swiping a line in the direction from the lower right to the upper left.
10. The system for the input of text via a touchscreen according to any aforementioned claim characterized wherein navigation within the text is executed by swiping a line across the screen, specifically being a horizontal line swiped to the left for navigation within the text toward the left or for deleting text, or a horizontal line swiped to the right for navigation within the text toward the right depending on which row of the field the swiping was executed.
1 1. The system for the input of text via a touchscreen according to claim 10 characterized wherein that depending on the number of fields affected by the swiping is navigation within the text carried out per one character or one word, where a shorter swipe corresponds to one character, and longer swipe corresponds to one word.
12. The system for the input of text via a touchscreen according to claim 1 characterized wherein the remaining symbols are reproduced either by touching a specific field, of by a predefined motion across the screen or by connecting various fields.
13. The system for the input of text via a touchscreen according to claim 1 characterized wherein each field enables the selection of at least two characters.
14. The system for the input of text via a touchscreen according to any aforementioned claim characterized wherein it can be used on any touchscreen regardless of the screen size.
PCT/HR2014/000041 2013-11-22 2014-11-21 System for simplified input of text via touchscreen WO2015075487A1 (en)

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